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Old Jan 27, 2008, 02:57 PM // 14:57   #81
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Aye.



Maybe some of the decent people will make a come back...
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Old Jan 27, 2008, 02:58 PM // 14:58   #82
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Quote:
Originally Posted by Lonesamurai
Failed at what though?

Seems they've been pretty bloody sccessful so far, especially considering Guild Wars is NCSofts number 1 European and North American franchise
Failed at preserving and improving what was probably some of the best PvP out there.

I've actually decided that if Izzy is fired/more intelligent skill balancers are hired I'll buy the game. I'm not prepared to waste 2-3 years on a game if "abuse it and prove me wrong" is the way skill balancing is going to work.
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Old Jan 27, 2008, 02:59 PM // 14:59   #83
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Quote:
Originally Posted by Lonesamurai
Failed at what though?

Seems they've been pretty bloody sccessful so far, especially considering Guild Wars is NCSofts number 1 European and North American franchise
I woudnt say failed, but they suceed in coverting GW1 to something that is not ideal for my, hmm, "focus group" anymore. (kinda obvious from my avatar). Basically, they went all the way to use that "gameplay might change" clausule. I get it that they wanted to outgrow niche market that made them suceeded, but i am not happy how they went to do it.

Now with GW2 ... even if i liked its leveling premise and all that stuff (which i dont), how am i suppoed to believe that deves wont screw it up. They did already give out PvE skills and consumables to break skill-based game (even more than it was already broken). How should i believe believe that they won't give out X to break level/equipment/whatever grind accomplishments in order to trow casuall players a bone and make that carrot waved in front of them look closer.

I can already imagine how people would react to update where anet introduces cheap xp scrolls to gw2 and "become max level for 30 minutes" consumables. Inverted ursan threads with all the glory.
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Old Jan 27, 2008, 04:30 PM // 16:30   #84
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Those of you who will be joining GW2, i'm looking forward to running across you ingame.


Don't worry about the people who say that aren't comming. After a few media releases they'll either:

A. Get excited and create a new forum account so they can change their mind without sounding like an idiot
B. Get excited and pretend like nothing happened
C. Get excited and admit to changing their minds
D. Refuse to even consider it
E. Not like what they see and never buy the game

Slapping the number 2 on a MMO scares people. Even if it was exactly like GW just with a trade system. Happens all the time, there are people who refuse to change over. Its okay with me as long as they dont cause a commotion.
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Old Jan 27, 2008, 05:10 PM // 17:10   #85
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If thats the case why buy an ONLINE game AT ALL why not just got an OFFLINE RPG like oblivion and be done with it. That way you can be AWAY from everyone.
What do I care if a game is online or offline, the question is whether the game is interesting and fun. GW was interesting and fun, and since i could play it by myself or with a friend or two it worked fine for me. I just ignored everyone else, which was no problem in this game. That won't be possible in 2.

And I do play Oblivion, but I have no idea why you brought it up. It'd be hard to come up with two RPG's that operate on more different mechanics than GW and Obliv. GW2's more a sort of evolution of Diablo 2, and that's certainly the itch it scratches. Since player interaction was optional it being online didn't stop me from enjoying it.

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Oh and HOW MANY does it take for it to be massively multiplayer 24? 40?. If its more than that then LOTRO and wow are not MMO's either. For me anyway if I can play with ANY of the approx one million people who have bought guild wars that massively mulitplayer.
I'm talking about the PvE game, I don't PvP and frankly don't care what you categorize that portion of the game as. In PvE the max party size, with one exception, is 8. Furthermore, you only take those people you want with you into the game. That is not massively multiplayer by any meaningful definition of the term. If it is, then Diablo was also a massively multiplayer game, as has been every other action RPG ever put to market with a multiplayer component. At that point the term MMO becomes so general as to be meaningless, but if that's how you want to define it suit yourself.

Semantic debate aside, I don't play persistent world games. Period. Considering that most people play GW with local chat off, I find it frankly bizarre that so many of you seem to want to play in an explorable world populated by the very idiots you go out of your way to ignore in the current game.

But, let's face it, GW2 isn't being made for me or anyone like me. It's being made to capture disaffected and bored WoW players, and that may actually work as a business model. Nevermind that it's basically a complete betrayal of the original game, it's somewhat brilliant to design a game specifically to capture as many of those 10 million WoW players as possible when they get bored or frustrated with the game they're playing (as most inevitably will). You provide them a fee-free WoW-like MMORPG with a different world and subtly different mechanics (but nothing scary, like requiring actual tactical thought) and they probably WILL flock to you. I suppose I'll wish Anet luck on this one, they've entertained me for better than a thousand hours with the current game, I can't really begrudge them heading off into the sunset to look for a bigger piece of the pie.

Last edited by Vinraith; Jan 27, 2008 at 05:17 PM // 17:17..
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Old Jan 27, 2008, 05:18 PM // 17:18   #86
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Quote:
Originally Posted by Vinraith
Semantic debate aside, I don't play persistent world games. Period. Considering that most people play GW with local chat off, I find it frankly bizarre that so many of you seem to want to play in an explorable world populated by the very idiots you go out of your way to ignore in the current game.
When playing EvE Online, I ignore and close Local chat...

The only time i have it open is if my corp is at warand I need to see if someone we're at war with is in that system

Same as in Guild wars 2, I'll have Local chat off most of the time... No different than when I'm in an outpost in Guild wars, only that the local chat will work everywhere instead

And the idiots don't matter, as they will have no effect on your game playing in GW2 as they currently do in GW... There will be no PK'ing, no loot stealing, etc as already stated, so what difference will there be?
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Old Jan 27, 2008, 08:01 PM // 20:01   #87
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I'm excited for it...and yes I'll end up buying it. There's just so much time until then... We should make a thread "Things that will happen before the release of GW2" . I mean presidents and olympics are between there lol.
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Old Jan 27, 2008, 10:13 PM // 22:13   #88
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I'll be buying it but will continue to play GW1 until it is released.
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Old Jan 27, 2008, 11:22 PM // 23:22   #89
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Probably not. My computer can barely run GW at times, wonder what the specs for GW2 will be. And it's still good enough for it's purpose: text editing. So why buy a new computer? :E

If I win the lottery, I'll go for it and buy it when it comes out.
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Old Jan 27, 2008, 11:24 PM // 23:24   #90
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to answer your question... yes
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Old Jan 28, 2008, 12:06 AM // 00:06   #91
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simply put, yes.
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Old Jan 28, 2008, 02:28 AM // 02:28   #92
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Most definately! I'm so excited for it, I'm getting bored with the current one. lol You'll have to pry me away from my computer when it comes out! muhahahaha
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Old Jan 28, 2008, 02:30 AM // 02:30   #93
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Excited about a video game?!

I've never got excited about a video game, I'll go "oh that looks cool, I'll buy that" but I'll never stand in a mile long queue, or anything stupid like that.
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Old Jan 28, 2008, 02:34 AM // 02:34   #94
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Will you buy GW2?

Yes I will as soon as released.....
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Old Jan 28, 2008, 02:37 AM // 02:37   #95
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Yes, and i will pre order it. AND get the CE Probably won't play it tons like i did when i first started playing GW1, mainly because 09 is when i graduate.
This time...only 1 account, having more than that is such a hassle right now.
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Old Jan 28, 2008, 03:08 AM // 03:08   #96
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Quote:
Originally Posted by Tender Wolf
Most definately! I'm so excited for it, I'm getting bored with the current one. lol You'll have to pry me away from my computer when it comes out! muhahahaha
Woah, hold on

in numerous other threadsyou've berated and belittled GW2 and it has been resoundingly clear that you DON'T intend to get it afterthe supposed fiasco of the BMP
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Old Jan 28, 2008, 03:11 AM // 03:11   #97
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I wonder how many people in this thread who say they won't will end up buying the game?


I'll probably get GW2 as much as I don't want to and end up regretting the decision. However, I'm pretty sure I won't play as many chars in 2. I think I'm going to keep it to a warrior, and maybe a caster or two.
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Old Jan 28, 2008, 03:14 AM // 03:14   #98
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Only if it has a great review. A-net has shown me they're only about the money, and are not afraid to show this (compare it to nintendo. Also all about the money, but simply other marketing).

So if GW2 has a 7.5 or less... count me out.


I would like to ask people to follow my example. A-net has the worst customer-service since Sliced-Bread, and we should never reward companies for it.
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Old Jan 28, 2008, 05:07 PM // 17:07   #99
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Quote:
Originally Posted by Vinraith
What do I care if a game is online or offline, the question is whether the game is interesting and fun. GW was interesting and fun, and since i could play it by myself or with a friend or two it worked fine for me. I just ignored everyone else, which was no problem in this game. That won't be possible in 2.
How do you KNOW you won't be able to do this in GW2 when we have SO little info about it. Aslo you CAN solo all the way to lvl 50 in LOTRO, should you want to. You won't be able to do all the quests. But thats your loss if you don't want to party with anyone. No idea if you can solo to max lvl in wow. My point was you said you did'nt want to play with anyone esle, so since the WHOLE point of an online game is to play with OTHER people. I was asking why are you even playing one in the first place.

Quote:
Originally Posted by Vinraith
I'm talking about the PvE game, I don't PvP and frankly don't care what you categorize that portion of the game as. In PvE the max party size, with one exception, is 8. Furthermore, you only take those people you want with you into the game. That is not massively multiplayer by any meaningful definition of the term. If it is, then Diablo was also a massively multiplayer game, as has been every other action RPG ever put to market with a multiplayer component. At that point the term MMO becomes so general as to be meaningless, but if that's how you want to define it suit yourself.
You obviously have never seen any of my other posts or else you would know. I NEVER pvp and hate it with a passion. I'm a PURE PVE player. Actually there are TWO exceptions not one to the party size rule. Also two missions in factions have the party size of 16 all though this is made up of two teams of eight.

Have you actually EVER played an other "MMO" besides GW. Because in the TEN I've played only two (eve and lineage2) can you be attacked by anyone at anytime and only then when you not in "safe" zones. I suppose you could include wow. BUT In wow you have to opt to play on a pvp server. But you still not forced to party with people you don't want to. In fact I know of NO MMO where your FORCED to party with people you have not invited or decided to join. SO I don't know what your problem is. But if that's how you want to define an MMO then suit yourself

Quote:
Originally Posted by Vinraith
Semantic debate aside, I don't play persistent world games. Period. Considering that most people play GW with local chat off, I find it frankly bizarre that so many of you seem to want to play in an explorable world populated by the very idiots you go out of your way to ignore in the current game.
Thats fine you don't play persistent world games. But why is it so bizzare to to think that we can't just ingore those idiots in GW2 the same way we do in GW1. Just because its a persistent world does NOT mean we can't ingore them or have to play with them. SO unless ANET completly change the game to include NON consenual pvp in pve areas which is NOT going to happen. There is not that much the idiots can do.

Quote:
Originally Posted by Vinraith
But, let's face it, GW2 isn't being made for me or anyone like me. It's being made to capture disaffected and bored WoW players, and that may actually work as a business model. Nevermind that it's basically a complete betrayal of the original game, it's somewhat brilliant to design a game specifically to capture as many of those 10 million WoW players as possible when they get bored or frustrated with the game they're playing (as most inevitably will). You provide them a fee-free WoW-like MMORPG with a different world and subtly different mechanics (but nothing scary, like requiring actual tactical thought) and they probably WILL flock to you. I suppose I'll wish Anet luck on this one, they've entertained me for better than a thousand hours with the current game, I can't really begrudge them heading off into the sunset to look for a bigger piece of the pie.
If as you say you don't play persistent world games then no its not being made for you. But ANET have gone out of thier way to avoid GW being compared to wow. They created a game THEY wanted to play and as it turns out about a milllion people did too. They have come up with some new ideas that they simply can't do with the current game. So they decided to make a new one instead. If you have read any interviews with any of the four founders of ANET you will realise thier NOT intrested in creating a "wow killer" just in makeing the best game they can and want to play.

FYI wow does NOT have 10 million players or even half that amount. It has about 3-4 million at best. Don't bother to point out any blizzard press release about sub figues as thier all LIES.

Also GW requires some actual tactical thought when it comes to skill selection and that frightens off most wow players as they like to have all thier skills availble at once. I hope this is carryed on in GW2 as its part of what makes GW so good.
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Old Jan 28, 2008, 05:19 PM // 17:19   #100
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yeah, im buying a copy of GW2 - and one copy for all the friends i have left after playing mmo's XD
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